using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LoginModel : MonoBehaviour
{
    public List<PlayerAccountDatas> list_PlayerAccountDatas = new List<PlayerAccountDatas>();
    public void InitData()
    {
        list_PlayerAccountDatas = ConfigManager.Instance.list_PlayerAccountDatas;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
